/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.L2ItemInstance;

/**
 * 16 d6 6d c0 4b player id who dropped it ee cc 11 43 object id 39 00 00 00
 * item id 8f 14 00 00 x b7 f1 00 00 y 60 f2 ff ff z 01 00 00 00 show item-count
 * 1=yes 7a 00 00 00 count . format dddddddd rev 377 ddddddddd rev 417
 * 
 * @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $
 */
public class DropItem extends L2GameServerPacket {
	private static final String _S__16_DROPITEM = "[S] 0c DropItem";
	private L2ItemInstance _item;
	private int _charObjId;

	/**
	 * Constructor of the DropItem server packet
	 * 
	 * @param item
	 *            : L2ItemInstance designating the item
	 * @param playerObjId
	 *            : int designating the player ID who dropped the item
	 */
	public DropItem(L2ItemInstance item, int playerObjId) {
		_item = item;
		_charObjId = playerObjId;
	}

	@Override
	protected final void writeImpl() {
		writeC(0x0c);
		writeD(_charObjId);
		writeD(_item.getObjectId());
		writeD(_item.getItemId());
		writeD(_item.getX());
		writeD(_item.getY());
		writeD(_item.getZ());
		// only show item count if it is a stackable item
		if (_item.isStackable())
			writeD(0x01);
		else
			writeD(0x00);
		writeD(_item.getCount());
		writeD(1); // unknown
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see
	 * net.sf.l2j.gameserver.network.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType() {
		return _S__16_DROPITEM;
	}
}
